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Rogue

Rogue is a character from a canceled Tactical Shooter Mobile Game I've worked on 2022.
I've created the Character Modeling and texture technical guidelines for this project, and Art Directed and Supervised the outsource company during the development of the High Poly Scupture in ZBrush, low poly mesh creation, UVs and Textures.
Later on help integrate those models in the Unity Engine and calibrate the shaders / lightning and rendering, while also checking the animations.

Art Direction by myself.
Concept Art and Animations by Vietnam Artists.
Modeling, Texturing and Rigging by Zatun Outsource Company.

Date
May 10, 2023